ข้อมูลของบทความนี้จะเกี่ยวกับstronghold crusader hd โหลด หากคุณกำลังมองหาstronghold crusader hd โหลดมาถอดรหัสหัวข้อstronghold crusader hd โหลดกับarinanikitina.comในโพสต์STRONGHOLD CRUSADER IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS – Excluding the cow only challengeนี้.

สรุปสาระสำคัญของข้อมูลที่เกี่ยวข้องกับstronghold crusader hd โหลดในที่สุดสมบูรณ์STRONGHOLD CRUSADER IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS – Excluding the cow only challenge

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STRONGHOLD CRUSADER IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS - Excluding the cow only challenge
STRONGHOLD CRUSADER IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS – Excluding the cow only challenge

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STRONGHOLD CRUSADER IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS – Excluding the cow only challenge.

stronghold crusader hd โหลด.

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50 thoughts on “STRONGHOLD CRUSADER IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS – Excluding the cow only challenge | สรุปข้อมูลที่เกี่ยวข้องกับstronghold crusader hd โหลดล่าสุด

  1. BeardsNTools says:

    Nah cows are an old and lame trick.. if you really wanna break the computer opponents observe where they build their barracks, engineers, remember, then put 20 speed, restart and quickly block these off by placing your houses, as soon as possible before they get the chance to place their building. For the few you can't because the enemy units are too close, you can place the granary, armory or even the stockpile(first thing you should place after deleting it from your castle) as these can be placed nearly everywhere.

    The ai will be stuck with starting units then you can just buy assassins and easily take them out in like few months to 2 years.. even if you only have 2000 gold..

    Protips: get the +5 fear factor to give your troops bonus. You can get more gold by selling the starting stone and food and you get at least 500 gold for each enemy you kill, so you can get more units to deal with others. Macemen are much better than assassins because assassins are kinda dumb at finding the efficient way and even attacking the lord sometimes, but you must make sure you block off the enemy wall somewhere, so you can get in fast and they cost much more, if you have tons of opponents attempt it only if you start with at least 6000 gold.

  2. Scp 2 says:

    you can get infinite archers into the towers by putting them into small groups and using ctrl # groupings to send them up into the tower. as long as theres room when the command is given you can keep sending troops into the tower. most i had in one tower was around 500 archers

  3. BopScanner says:

    STRONGHOLD CRUSADER is the best but the devs didnt give a shit to make a better multiplayer but no no they continue making more games while leaving this classic to age what an disappointment, SHC is why i love this series

  4. The 98th Emperor of the Holy Britannian Empire says:

    For anyone interested, you can play this online, there's a guide on steam and a video explain in greater detail how on YouTube

  5. Omar Gamal says:

    What?!!!!!
    Assassins occupying him for archers to kill him!! I forgot how damage work in this game but aren’t assassins, by definition, damage monsters who can effectively assassinate the lord

  6. Lekurishkun says:

    3 army units you only need to win this game are the merc archers, horse archers and the assassins. They're just too efficient against all AI except The Wolf

  7. Krishnan Subramoni says:

    Fun fact : more people have died as a result of cows, than sharks. Cows are legit deadly 😂, while sharks are practically harmless compared to how movies and games portray them.

  8. jhosioja says:

    Reminds me of how in the original Command & Conquer, the enemy AI would not be able to pathfind through fences, and it would not categorize fences as enemy structures, so if you didn't have any units within an enemy unit's view distance of the fence and there was no path around it, they would never go through it. This meant you could surround your base with fence and gradually increase the radius to slowly encompass the entire map, restricting the AI from expanding or even building more units.

  9. Collin Graf says:

    You are missing all the best exploits for this game!!

    1. Use woodcutters posts instead of ox tethers, they only cost 3 wood and are 3×3 instead of 2×2.
    2. You can move catapults or ballistae onto your walls by creating 2 gatehouses, move commanding them through the first one, and then closing the gatehouse on them during the brief period of time they are actually in the gatehouse. If the units are able to exit through another gatehouse, they will start moving across your walls towards it. Just give them the stop command when they are in your desired location and boom! Catapults on your walls.
    3. If you have access to iron, you need nothing else! Build as many iron mines as you can, build plenty of houses, then turn your game speed down to 20 and super quickly toggle the 'sleep' button on your iron mines. The game will not disband all of the existing workers, but it will create a whole set of new ones, meaning your iron production sky-rockets. Sell iron and buy literally everything else you need. You can even do this exploit multiple times on the same buildings for better results, and there are other buildings you can do this to as well, like ox tethers.
    4. Assassins will not scale walls and enemies will not attack walls if there is an opening that is 'relatively' close by. Meaning you can funnel the enemy very effectively into murder tunnels. Just place some crossbowmen, fire throwers, and shields on your walls and you can't lose to the AI.
    5. Woodcutters. They are almost as strong as spearmen, they are free, they are infinite. Use the tactic above, then place a couple dozen woodcutters posts outside your castle, now you have an infinite stream of units that will slow down and deal some damage to any enemies making their way through your murder tunnel. Seriously though, mass woodcutters don't mess around.
    6.
    (Mostly a multiplayer exploit) You can also make assassin-proof walls by building your castle with low walls then adding a second layer of crenellated walls. For some reason assassins cannot move between the two.
    7. Ranged units target other ranged units first and you can dodge arrows. You can protect an entire attacking melee army with a single (horse) archer if you micro it well enough to dodge the incoming arrows.

    Less of an exploit, but if you want to win in general, fire is op. Use slaves or fire ballistae to light up an enemies base and then just watch the ensuing chaos (If they have wells or large water pots you will need to deal with those first, or make sure fire fighters don't have proper pathing to the source of the flames.)

    Also not really an exploit, but it is cheaper and generally more efficient to not produce any food at all and instead get everyone super drunk. The -8 popularity for No Rations gets offset by the +8 popularity for max tavern coverage.

    Again, not too much of an exploit, but if you need to field huge armies very quickly, get a ton of houses, then build a ton of Large Water Pots. Any time you need peasants to recruit into your army, just put the water pots to sleep and then wake them up when your army is full. If you don't do this you are just limited to creating armies of ~24 units at a time, which is inefficient.

  10. Romeo Türemis says:

    I enjoy your videos but you made it way to easy for yourself, in the scenario you created, basically everything is Op, the small towers are shit btw, and the rat is a joke, try fighting 4 or 5 AIs next time and show us some exploits that actually make a difference, still a funny video though

  11. Sha_ says:

    Anyone yet told him about quickly clicking idle/active on the wheat field, sendind additional workers to it, able to support 200+ bakeries from but 1 field?

    Heared he likes autoclicker.

  12. Luke Erickson says:

    Best exploit. Archers. Turn speed down. Get massive amounts of Archers and build one tower. Just one. Start sending small groups of Archers to stand on the tower and you can fill it with as many as you want as long as none of the Archers arrive while you're sending. Want 200 Archers on one tower perfectly fine

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